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- PLANET v1.00
- Copyright (c) 1992 Bruce Guthrie
-
-
- Original program by: Michael McCown
- DEC PDP/11 (GiGi BASIC) version 2.003 by: Adam Mellis
- IBM PC (Power C) version by: Bruce Guthrie
-
-
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-
- Any ideas to make this program, PLANET, better are welcome. Don't just
- say that the planets are too simple; someone give me the code to generate a
- Plasma fractal and map it onto a sphere, or maybe just code (in C) to
- generate a shaded sphere.
-
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-
- I can get this game to work fine under DESQview by creating its own
- setup. Be sure to say "No" to direct screen writing, virtualization and
- background processing. I give it 115k, but you may get away with less.
-
- Someone let me know how it works under Windows.
-
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-
- Email any complaints, bug reports, or suggestions to:
-
- Bruce Guthrie #28 @2900 Maxie's Toy BBS
- or Modesto, Calif.
- bruce@altair.csustan.edu (209) 526-5899
-
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- Version Date Major Changes
- ======= ==== =============
-
- 0.15 07/05/91 First public release
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- 0.16 07/08/91 Actually test for existence of graphic hardware
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- 0.19 09/25/91 Fixed suicide bug (don't ask)
- Player ships are no longer tied to a specific corner
-
- 0.20 01/20/92 Only need first letter of the command
- Infinite orbits now eventually stop
-
- 1.00 03/26/92 Infinite orbits stop sooner
- Black holes capture shots rather than throw them away
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